WFS training(s)

You are a venue concerned with keeping your technicians up to date with the latest know-how in sound reinforcement?
You work as a sound designer for a theatre or dance company and you would like to have develop your writing of soundscapes on stage?
You are a training centre and you would like to give your trainees tools they can go home with, tools they can keep using after the course is finished?
Get in touch with us for any training in WFS!

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Sound reinforcement and intelligibility in acoustically challenging venues.

In some places, like churches that have very long reverberation times, voices and musical instruments can lose very quickly their definition. Sound reinforcement may be necessary. But when it is done with large speakers on both sides of the sound stage it can cause the acoustics to get louder and blur even more the sound because of a lack of spatial coherence.
In this case can WFS be the solution?

Poursuivre la lecture « Sound reinforcement and intelligibility in acoustically challenging venues. »

WFS: VVerrrry Fast Super-computer?

Voici quelques repères concernant les configurations d’ordinateur et ce dont on peut en attendre par rapport au nombre de pistes et de la latence.
Si vous êtes déjà utilisateur, vos configurations sont bienvenues dans le tableau ci-dessous. Merci !


Here are a few pointers regarding the configuration of computers and how many channels and what latency to expect.
If you are already using the system, your configuration is welcome in the table below. Thank you!

mise à jour / updated 2019/12/15

Poursuivre la lecture « WFS: VVerrrry Fast Super-computer? »

Système WFS DIY

Système de sonorisation WFS open-source.
Patch de Pierre-Olivier Boulant fonctionnant dans Max7/8 sous Windows ou MacOS.
Documentation en français disponible


Open-source WFS sound reinforcement system.
Designed by Pierre-Olivier Boulant. Running with Max7/8 on Windows or MacOS.
English documentation available.

mise à jour du / updated 2019/12/30 – beta 2020/01/18

Poursuivre la lecture « Système WFS DIY »

Game of Life

gameOfLife1

Un projet logiciel basé sur Supercollider avec un kit d’enceintes spécialemment conçu pour ce système et accessible en résidence.


A software system based on Supercollider with a specially designed speaker system. It is accessible to residencies. Poursuivre la lecture « Game of Life »